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Chains on Caucasus

A storm-climb to the titan's iron crag.
Style: High-altitude rescue with a moral branch, for 6 level-8 PCs across 3 rugged encounters.
Win: Break, loosen, or sanctify the chains so Prometheus' suffering no longer feeds the eagle-cult.
Lose: The cult keeps the wound open and turns stolen divine fire into a beacon for tyrants.
Maguffin: Kindling Nail · Ally: Io the Wind-Lost · QG: Dione of the Ash Lantern
"Bring no crown to the mountain. Bring a hand that can open and a blade that can choose not to cut."

Major Beats

  1. Dione frames the mission as rescue, then admits rescue has consequences.
  2. The mountain tests strength, mercy, and patience before blades matter.
  3. The cult believes pain is a renewable holy resource.
  4. Prometheus asks what kind of freedom mortals are ready to defend.

Difficulty

TierAdjust
As Written ★6 PCs · APL 11
Library Standard6 PCs · APL 8 — Reduce boss HP ~25–30% and save DCs −1; remove 1–2 minions per wave; allow one free short-rest beat after Enc. 1.
EasierAPL 9–10: use Library Standard, then Favor/track win −1 or boss HP −10%.
HarderAPL 12–13: boss HP +25%; add a lieutenant; no free rest.
Dione of the Ash Lantern hooks the party. Maguffin Kindling Nail pays off in the finale against Aetos, Eagle-Wound Hierophant . Recruit Io the Wind-Lost along the way. Free (or refuse to free) Prometheus while eagle-cultists try to keep the wound open.

Creature / Enemy List

CreatureCounts / Notes
Eagle-Cult Zealotmed · hard · CR 3 · Fanatic skirmisher
Crag Harpy Bloodcallermed · hard · CR 4 · Aerial controller
Chainbound Giantmed · hard · CR 7 · Titanic bruiser
Aetos, Eagle-Wound Hierophantmed · hard · CR 10 · Boss cult priest
Io the Wind-Lost1 · 1 · Recruit Enc. 1

DM Tips

Maguffin reminder: Check Enc. 3 payoff on the item card (page 3/4). Reward players who keep the object in hand.

Ally snapshot

Io the Wind-Lost

Encounter 1 — The Climb of Stolen Sparks

Ascend storm cliffs under harpy song while sparks from Prometheus' wound fall like meteors.

Encounter 2 — The Cult of the Open Wound

Raid or parley at a cliffside camp where zealots bottle sparks from the titan's torment.

Encounter 3 — Prometheus Beneath the Eagle

At the iron crag, choose freedom, refusal, or mercy while Aetos keeps the eagle diving.

DM Callouts

Extra Encounter Detail (from session guide)

Quick combat reference

Additional DM notes

Pacing helpers

STAT BLOCKS

Io the Wind-Lost

Medium Humanoid, Neutral · Recruitable Ally · Scout, omen-reader, and reluctant witness

AC 14 | HP 71 | Speed 30 ft.

STRDEXCONINTWISCHA
sc md sv12 +1 +114 +2 +212 +1 +112 +1 +114 +2 +216 +3 +3

RECRUITMENT (Enc. 1). Save her from harpies without demanding her prophecy, or share water and listen to her warning.

Aid. Acts on party initiative when recruited; prefers nonlethal when asked.

Strike. Gore of wind +7 to hit, 13 piercing; can reveal a safe ledge once per encounter.

Eagle-Cult Zealot CR 4

Medium Creature · Fanatic skirmisher

AC 16 | HP 88 | Speed 30 ft.

STRDEXCONINTWISCHA
sc md sv14 +2 +212 +1 +114 +2 +210 +0 +011 +0 +010 +0 +0

Note. Fights harder near exposed drops but may flee if the eagle omen fails.

Attack. Hooked spear +7 to hit, 14 piercing and pulls 10 ft.

Crag Harpy Bloodcaller CR 5

Medium Creature · Aerial controller

AC 15 | HP 112 | Speed 30 ft., fly 40 ft.

STRDEXCONINTWISCHA
sc md sv14 +2 +212 +1 +114 +2 +210 +0 +011 +0 +010 +0 +0

Note. Her song can be answered with Performance or thunder to break the lure.

Attack. Bloodsong DC 16 Wis or move toward the nearest cliff edge.

Chainbound Giant CR 8

Medium Creature · Titanic bruiser

AC 17 | HP 178 | Speed 30 ft.

STRDEXCONINTWISCHA
sc md sv14 +2 +212 +1 +114 +2 +210 +0 +011 +0 +010 +0 +0

Note. A victim of the cult; can be freed from frenzy by breaking its pain brand.

Attack. Iron sweep +9 to hit, 25 bludgeoning and knocks prone.

Aetos, Eagle-Wound Hierophant CR 12

Large Creaturestaged · Boss cult priest · Boss

AC 19 | HP 272 (16d10+176) | Speed 40 ft., fly 20 ft. (eagle mantle)

STRDEXCONINTWISCHA
sc md sv18 +4 +412 +1 +618 +4 +1010 +0 +012 +1 +812 +1 +1

Note. Defeat by breaking his rite, freeing the eagle from command, or forcing retreat.

Deadly pressure. Win condition may be seal the wound, loosen torment, or full freedom — not always kill. Eagle Dive lair at init 20.

Multiattack. Two Woundfire lance attacks or one lance and Eagle Command.

Woundfire Lance. +10 to hit, reach 10 ft. Hit: 24 (4d8+5) radiant/fire and target cannot regain HP until start of Aetos's next turn.

Session reminders

Maguffin

Kindling Nail

NPC / ALLY

Dione of the Ash Lantern

Io the Wind-Lost

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