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The Ferry Overfull

For 6 level 8 PCs, 3 to 3.5 hours, 3 encounters. Charon is not a kill target.
Style: Underworld disaster escort where the hardest fight is keeping order on a boat that must not sink.
Win: The living are turned back or delivered lawfully, Charon's ferry stays balanced, and the dead keep their road.
Lose: The barge capsizes into Styx; living names wash from memory while undead opportunists steal the crossing.
Maguffin: Balanced Obol Ledger · Ally: Myrto with the Blue Lantern · QG: Charon, Overworked Boatman
"A damp manifest with too many living names and only one column marked 'return fare.'"

Major Beats

  1. A living mother offers Charon every coin she has and the name of her last enemy.
  2. The dead mutter that the living always think grief is a ticket.
  3. The barge tilts when someone lies about who belongs aboard.
  4. A stolen name drips from the boss's hook like black ink.

Difficulty

TierAdjust
As Written ★6 PCs · APL 8
Library Standard6 PCs · APL 8 — Identical to As Written — this guide’s baseline is already 6 PCs at average level 8.
EasierAPL 4–6: reduce minion counts ~30%; DCs −2; boss loses one recharge or legendary option.
HarderAPL 10–12: boss HP +25–35%; +1 legendary action; add a lieutenant or extra wave.
Charon, Overworked Boatman hooks the party. Maguffin Balanced Obol Ledger pays off in the finale against The Fare-Thief in the Wake . Recruit Myrto with the Blue Lantern along the way. Hold Charon's barge steady while too many living souls try to buy a one-way crossing.

Creature / Enemy List

CreatureCounts / Notes
Desperate Living Petitionersmed · hard · CR 4 · Crowd hazard
Coin-Drowned Deadmed · hard · CR 5 · Boarding undead
Styx Memory-Eelmed · hard · CR 6 · River control monster
The Fare-Thief in the Wakemed · hard · CR 10 · Boss, undead smuggler
Myrto with the Blue Lantern1 · 1 · Recruit Enc. Enc. 1 or Enc. 2

DM Tips

Maguffin reminder: Check Enc. 3 payoff on the item card (page 3/4). Reward players who keep the object in hand.

Ally snapshot

Myrto with the Blue Lantern

Encounter 1 — The Queue That Should Not Breathe

Sort the living from the dead, spot forged fares, and keep panic from rushing the gangplank.

Encounter 2 — Midstream Weight

Keep Charon's barge balanced while living souls bargain, dead souls object, and the Styx starts listening.

Encounter 3 — Too Many Names in the Wake

Fight the undead smuggler and river horrors while holding the ferry steady and protecting passengers.

DM Callouts

Extra Encounter Detail (from session guide)

Quick combat reference

Additional DM notes

Pacing helpers

STAT BLOCKS

Myrto with the Blue Lantern

Medium Humanoid, Neutral · Recruitable Ally · Dead guide, crowd mediator, and honest witness

AC 13 | HP 55 | Speed 30 ft.

STRDEXCONINTWISCHA
sc md sv12 +1 +114 +2 +212 +1 +112 +1 +114 +2 +216 +3 +3

RECRUITMENT (Enc. Enc. 1 or Enc. 2). Find her missing name-token, defend her place in line, or let her speak for frightened shades.

Aid. Acts on party initiative when recruited; prefers nonlethal when asked.

Strike. Lantern flare +6 to hit, 10 radiant to undead; grants advantage on one social check with dead passengers.

Desperate Living Petitioners CR 4

Medium Creature · Crowd hazard

AC 12 | HP 90 | Speed 30 ft.

STRDEXCONINTWISCHA
sc md sv14 +2 +212 +1 +114 +2 +210 +0 +011 +0 +010 +0 +0

Note. Should be persuaded, restrained, or redirected; do not frame them as kill fodder.

Attack. Surge, DC 15 Strength or Charisma save or 16 bludgeoning and the Balance clock worsens.

Coin-Drowned Dead CR 5

Medium Creature · Boarding undead

AC 15 | HP 98 | Speed 30 ft.

STRDEXCONINTWISCHA
sc md sv14 +2 +212 +1 +114 +2 +210 +0 +011 +0 +010 +0 +0

Note. Climb over the sides when forged fares are exposed.

Attack. Cold hands +7 to hit, 13 necrotic; stolen obol forces DC 15 Wisdom or frightened.

Styx Memory-Eel CR 6

Medium Creature · River control monster

AC 16 | HP 121 | Speed 30 ft.

STRDEXCONINTWISCHA
sc md sv14 +2 +212 +1 +114 +2 +210 +0 +011 +0 +010 +0 +0

Note. Targets anyone overboard or leaning over the rail with the ledger.

Attack. Bite +8 to hit, 16 piercing plus 10 psychic; memory shock recharges on 5-6.

The Fare-Thief in the Wake CR 10

Large Creature · Boss, undead smuggler · Boss

AC 17 | HP 184 | Speed 40 ft.

STRDEXCONINTWISCHA
sc md sv18 +4 +412 +1 +118 +4 +410 +0 +012 +1 +112 +1 +1

Note. Boss last. It forges living passages to overload Charon's law and steal the wreckage.

Hard encounter focus. Win condition may be steal, escape, disable, or drive-off — not always kill.

Multiattack / Assault. Oar-hook +8 to hit, 18 necrotic; name-theft gaze DC 16 Charisma or lose reactions and identity cues.

Advance (1). (Legendary Actions) Move up to half Speed.

Session reminders

Maguffin

Balanced Obol Ledger

NPC / ALLY

Charon, Overworked Boatman

Myrto with the Blue Lantern

Remember

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