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Theronauts · Quest Items

Player handouts · landscape · 6 per sheet · 1/7

Maenad Midnight

Dry Cup of Ariadne

Wondrous Item · Unique


Appearance

A sealed clay kylix painted with a black ship, ivy, and a sleeping crown.

Lore

Ariadne’s kylix is sealed for a reason — revels have a way of rewriting who you are. Keep it unbroken until the dance no longer knows the dancer.

“Drink nothing. Spill nothing. Break me only when the dance forgets the dancer.”

The Night of Open Jars

Lantern of Elpis

Wondrous Item · Divine Artifact · Given by Dios


Appearance

A palm-sized clay lamp shaped like a tiny jar, its handle a twist of gold wire and its face carved in a gentle grin. A hooded gold flame burns inside without oil. Warm to the touch; smells of beeswax and ozone.

Lore

Door Shortcut. Showing the lit Lantern to Kyros counts as a correct answer: "Only those sent with Hope dare enter.".

“Hope was the last light in the jar. Keep it burning through the dark. At the source, say the old words: Out, Keres.”

— "Dios"

The Mill of Midas

Clay Loaf of Pact-Breaking

Ritual Focus · Humble Counterweight to Divine Greed


Appearance

A heavy gray loaf that smells like rain, ash, and honest work.

Lore

Gold cannot knead, and gold cannot eat. This humble loaf is a counterweight to divine greed — feed it where wealth has forgotten how to be bread.

“Gold cannot eat. Gold cannot knead. Feed the king what wealth refuses.”

The Sibyl's Last Page

Laurel-Ash Phial

Sacred Focus · Prophecy Preservative


Appearance

A glass tear of gray ash and green sparks, tied with red wool.

Lore

Ash remembers every fire’s shape. Laurel sparks in the gray dust suggest a prophecy can be preserved — if you know when to cast dust instead of breath.

“Dust to dust is lazy magic; ash remembers the shape of every fire.”

Arena of the Labors

Olive-Resin Club

Wondrous Weapon · Club · Labor Token


Appearance

A short olive-wood club sticky with dark Nemean resin, with twelve notches cut into the haft.

Lore

Twelve notches for twelve labors, but the club asks for no hero’s name — only that the sacred sand remain unbroken when the gates open.

“Not the hero's name — the sand's. Strike the hide, stake the charge, leave the legend empty.”

Bellerophon's Bargain

Humble Bridle

Divine-Adjacent Tack · Pact of Restraint


Appearance

A plain leather bridle with a moonlit bit that grows lighter when thanked.

Lore

Pegasus answers manners before muscle. Hold with open hands; ask before ascent; leave glory unclaimed if you want the wings to stay.

“Hold with open hands. Ask before ascent. Return before applause.”

Theronauts · Quest Items

Player handouts · landscape · 6 per sheet · 2/7

Judgment at Delphi

Sunlit Tripod Shard

Broken Oracle Bronze · Truth Focus


Appearance

A warm bronze triangle that casts noon shadows even at dusk.

Lore

A scrap of Delphi’s noon that refuses dusk. False prophecy hates true light — and shadows cast by this bronze tend to point at liars.

“Set false words in true light. The shadow will point where the voice is hiding.”

Karkinos at the Keel

Coral Feast-Horn

Wondrous Item · Unique


Appearance

A small coral trumpet, warm and faintly pulsing.

Lore

Hunger has more than one table. Sounded rightly, this coral trumpet reminds sacred appetites what feast they were meant for — and what blood they were not.

“When the sacred crab climbs for blood that is not the sea’s, sound this horn — hunger hears the true feast.”

— the hull

Lightning on Dead Oars

Lodestone Nail of Auster

Wondrous Item


Appearance

An iron nail that sings faintly when storm weather gathers.

Lore

Storm-iron that pulls toward true bearing. Hammered into cursed timber, it reminds the dead which way the living still row.

“Drive this nail into dead wood that still rows — lightning loses its master, and bones remember the grave.”

Stymphalian Storm

Thunder-Net of Stymphalos

Storm-Charged Hunting Net · Single-Use Mythic Snare


Appearance

A tarred hemp net threaded with blue wire and small bronze bells.

Lore

Bronze bells and blue wire for a sky that answers with spears. Throw when the storm agrees; the lake of Stymphalos keeps score.

“Throw only when the sky answers. Pull only if you like keeping both arms.”

The Atlantean Toll

Bronze Tithe-Token

Wondrous Item


Appearance

A palm-sized bronze tax seal stamped with Poseidon’s authentic mark.

Lore

A stamp of the true sea-tax. False kings mint their own; Poseidon’s mark makes even deep-beasts reconsider who they collect for.

“Show the true bronze when false kings claim the wave — the deep-beast bows to the stamp, not the spear.”

The Boar of Calydon

Moon-Black Bristle

Wondrous Item · Unique


Appearance

A hand-length iron bristle wrapped in red wool and smelling of wet leaves.

Lore

Iron from a prideful hunt, wrapped in red wool. Moonlight lengthens shadows of lies; blood reminds the forest who wounded it first.

“Hold me to moonlight and pride will cast the longer shadow. Hold me to blood and the forest will remember the wound.”

Theronauts · Quest Items

Player handouts · landscape · 6 per sheet · 3/7

The Bronze Heart of Crete

The Aegis Pin

Wondrous Item · Given by Kadmos


Appearance

A cold bronze nail etched with spiraling script, attached to a scrap of hide.

Lore

Kadmos’s cold bronze was meant for sleep, not slaughter. Turn it thrice at the giant’s ichor-valve, and living bronze may rest without dying.

“Note Attached. "Seek the ichor-valve at heart or heel. Turn the pin thrice. The bronze giant will sleep, not die.”

— Kadmos at the outset, attached to a scra

The Clashing Gates

Bronze Dove of Phineus

Clockwork Omen · Passage Key


Appearance

A palm-sized bronze dove with one real white feather in its throat.

Lore

Phineus’s messenger in miniature. Whole wings mean hurry; clipped wings mean row — the clashing rocks do not wait on optimism.

“If it returns with clipped wings, row. If it returns whole, pray faster.”

The Debt of Antaeus

Sky-Shackle Chain

Wondrous Item · Unique


Appearance

Seven blue-black chain links that drift an inch above any surface and hum in open air.

Lore

Links that will not rest on earth. What heals by touching soil may yet be judged in open air — if you can lift the debt.

“Debt belongs to the ground. Judgment belongs to the open sky. Bind only what you can lift.”

— earth

The Ferry Overfull

Balanced Obol Ledger

Underworld Manifest · Lawful Counterweight


Appearance

A ledger of black reed-paper pages sewn with coin-bright thread and marked with damp thumbprints.

Lore

One fare, one name, one shore. The ferry keeps better books than the living — cross out a lie before it learns to row.

“One fare, one name, one shore. Cross out a lie before it learns to row.”

The Ford of Twin Spears

Twin-Seal of the Ford

Wondrous Item · Unique


Appearance

A bronze disc with an Amazon crescent on one face and a Spartan lambda on the other; an olive cord runs through the center.

Lore

Crescent and lambda share one bronze disc. When bow and spear both cry injustice, the ford-stone still remembers how truces are bound.

“When bow and spear both cry injustice, bind crescent to lambda at the ford-stone — or gift the face you trust in battle.”

The Isle of Stonegaze

Polished Bronze Mirror

Wondrous Item · Common


Appearance

A round bronze shield polished to a perfect reflective shine. The back is embossed with a relief of Athena’s owl.

Lore

Athena’s owl watches from the reverse. Heroes who refuse a monster’s eyes sometimes find that reflection is the kinder battlefield.

“Do not meet the stone queen eye to eye. Let bronze and still water carry what mortal sight cannot bear.”

Theronauts · Quest Items

Player handouts · landscape · 6 per sheet · 4/7

The Kraken's Toll

Seal of the Deep

Wondrous Item · Heirloom · Not for Sale · Given by Kallinikos


Appearance

A palm-sized bronze medallion on a fraying leather cord, engraved with a three-pronged trident encircled by stylized ocean waves. It is always cool to the touch, smells faintly of brine even in a sealed pouch, and hums almost imperceptibly near open water.

Lore

Poseidon’s trident is cut small enough for a palm. Sailors say the deep respects those who remember whose waters they cross — and what tithes are false.

“Keep Poseidon’s mark close. When the sea itself comes to collect, show him you remember whose waters these are.”

— Kallinikos

The Shattered Pact of Ironstone Hills

Bronze Pact Medallion

Wondrous Item · Given by Lykaon


Appearance

A palm-sized disc of dark bronze, engraved on one face with a single eye and on the other with a pair of curved horns, bisected by a lightning bolt — the seal of Hephaestus’s Pact of Ironstone. It hangs warm on a cord of braided goat-hair and copper wire.

Lore

One face for the mountain’s eye, one for the satyr-kin. The forge that sealed the truce still answers when the medallion is raised in good faith.

“By the fire of Hephaestus and the wild of the Hills, I invoke the Pact of Ironstone”

— Lykaon

The Theatre of Python

Castalian Coil-Charm

Wondrous Item · Unique


Appearance

Bronze serpent coiled around a spring-drop, hung on a laurel cord — temple charm from Apollo's treasury.

Lore

Branch B Prep. Castalian oil smeared on the charm can prime the orchestra oil-slick interaction without an action in round 1.

“Where Castalia's coil meets Apollo's light, bind the brood before the shed — or the navel drinks serpent-blood at dusk.”

— Apollo's treasury

The Weeping Maw

Scroll of Splashfire Blessing

Wondrous Item · Unique · Scroll · Keepable (1 Pc)


Appearance

Description A soot-edged vellum sealed with pitch-wax. Reading the blessing once coats a ranged weapon in luminous marsh-fire for 10 minutes.

Lore

Activate (1/Long Rest). As a bonus action, the creature holding the scroll coats one ranged weapon they are holding or touching with the Splashfire Blessing for 10 minutes . Hydra payoff. Any fire from Splashfire counts for Head Regrowth prevention. A dedicated archer can keep the stump sealed most rounds — even on…

“Keep this close. When the hour grows strange, you will know why it was given.”

— Splashfire counts for Head Regrowth prev

The Wilting Court

Persephone's Tearstone

Wondrous Item


Appearance

A smooth garnet-red stone, warm to the touch.

Lore

A single garnet tear from the Queen of the Underworld. It does not punish grief — it severs the curse that feeds on it, if pressed to the right sorrow.

“Press my tear to the wound that will not heal. Grief that feeds on sisters must be cut — gently — at the root.”

The Witch of Aeaea

Vial of Moly

Wondrous Item · Given by Emeron


Appearance

A small clay vial, stoppered with black wax, containing milky-white sap from the divine herb moly. A strip of papyrus is tied around the neck.

Lore

Hermes’ herb is milky and unassuming. Against a witch’s table, anointment and a gift to her fire have undone more transformations than any sword.

“Against the witch's power: anoint thyself, pour the rest in her fire. The gods watch.”

— Emeron

Theronauts · Quest Items

Player handouts · landscape · 6 per sheet · 5/7

Weave of Arachne

Moonbone Shuttle

Loom Tool · Fate Thief


Appearance

A white bone shuttle threaded with a hairline of moon-silver.

Lore

Bone and moon-silver for a loom that writes futures. Pass under, over, and through — the third crossing keeps the true name.

“Pass under, pass over, pass through the lie; the third crossing remembers the true name.”

Wings Over the Wine-Dark Sea

Conch of Relative Silence

Wondrous Item · Unique


Appearance

A pale conch etched with closed lips.

Lore

Closed lips etched in pale shell. When wings blot the sail and the sea begins to sing, deafness can be mercy — and mercy, a kind of blade.

“When wings blot the sail and the sea begins to sing, breathe this shell — deafness is mercy, and mercy is a blade.”

Apples of the West

Sunset Shears

Wondrous Item · Orchard Key


Appearance

Tiny bronze pruning shears, warm as late afternoon.

Lore

Pruning bronze warm as late afternoon. Cut stem, not fruit; cut shadow, not throat — the West’s orchard rewards careful hands.

“Cut the stem, not the fruit; cut the shadow, not the throat.”

The Fleece of Colchis

Ram’s Bell of Phrixus

Wondrous Item · Unique


Appearance

A thumb-sized golden bell on a scrap of fleece-wool cord.

Lore

A golden bell no louder than a breath. Rung once at the right root, even sleepless lids grow heavy — thrice is for fools.

“Ring once at the root of the golden oak — not thrice — and even sleepless lids grow heavy for a breath.”

The Pomegranate Dead

Obol of True Passage

Wondrous Item · Unique · Lent by Hades


Appearance

A black-iron coin stamped with a closed eye, warm like living blood.

Lore

Black iron stamped with a closed eye. Pressed to the right bell, it calls a husband who hears iron before he hears lies.

“When the queen's garden sings with stolen breath, press this eye to the ferry-bell — the husband hears iron before lies.”

— the Obol stops Hydra-Tooth Skeletons and

Troy's Hollow Gift

Cedar Heart-Key

Wondrous Item · Unique


Appearance

A carved cedar heart with bronze pins that can lock, wake, or cripple a larger wooden body.

Lore

A carved heart with pins that wake or quiet larger wood. Turns have meanings kings pretend to own — a fourth belongs to no one.

“Turn once for silence, twice for soldiers, thrice for fire. A fourth turn belongs to no king.”

Theronauts · Quest Items

Player handouts · landscape · 6 per sheet · 6/7

Chains on Caucasus

Kindling Nail

Adamant Relic · Chain Wedge


Appearance

A black nail with a coal-red seam and a head shaped like a tiny torch.

Lore

A coal-red seam runs the nail; its head is shaped like a tiny torch. Drive it where iron learned cruelty — mercy and rebellion are only a turn apart.

“Drive it where iron learned cruelty; turn once for mercy, twice for rebellion.”

Phaethon's Reins

Spare Golden Rein

Wondrous Item · Unique


Appearance

A sun-warm cord of braided gold, too light to fall and too bright to stare at directly.

Lore

Sun-warm gold too light to fall. One hand guides pride; more hands guide terror — true names guide the fire home.

“One hand guides pride. Two hands guide terror. Three true names guide the fire home.”

Mother of the Deep Coil

Tripod Brand of Arima

Wondrous Item · Unique


Appearance

An ash-black iron brand, warm to the touch, bearing a Delphic laurel stamp.

Lore

Ash-black Delphic iron remembers the nest. When a mother of monsters calls names from the dark, the nest can be made to forget one — if the brand finds stone.

“When the Mother calls her children from the dark, press this ash-iron to the stone — the nest forgets one name.”

— the dark, press this ash-iron to the sto

The Hundredfold Binding

Tenages's Dial

Wondrous Item · Unique


Appearance

A palm-sized bronze astrolabe, ticking with stolen star-hours.

Lore

A stolen sky in a palm. Jealous noon pins hundred hands; Tenages’s hours still know how to turn locks the wrong way.

“When hundred hands are pinned by jealous noon, turn Tenages’s hours against the locks — free the mountain of arms.”

Victory Unchained

Fillet of Unclaimed Victory

Wondrous Item · Nike’s Half-woven Laurel


Appearance

A thin gold-and-olive fillet that refuses to stay tied until Victory herself knots it.

Lore

An unfinished laurel that will not stay tied. Wear it into the dark; when Victory breathes, the knot — and the horn — may answer.

“Wear the unfinished crown into the dark. When Victory breathes, the knot will hold — and the horn will answer.”

The Wrath of Pyrakmon

Wineskin of Maron

Wondrous Item · Uncommon · Given by Elara


Appearance

A plain wineskin heavy with dark, potent wine from Maron’s vineyard.

Lore

Apollo’s priest pressed this vintage for guests who drink like mountains. Hospitality first — a softened giant watches less carefully.

“Maron’s vintage softens even the proudest appetite. Offer hospitality before steel — giants who drink deep forget to watch.”

— Elara at session start

Theronauts · Quest Items

Player handouts · landscape · 6 per sheet · 7/7

The Hot Gates

Enyalian Spearhead

Wondrous Item · Unique


Appearance

A blood-dark bronze spear tip, warm to the touch, etched with a boar and a spear.

Lore

Ares’s tip, warm and boar-etched. Plant it only when war has seen your worth — then stand aside. The war-god does not share kills.

“Plant this in the steam-altar when war has seen your worth — then stand aside. Ares does not share kills.”

The Show Must Go On

Golden Theatrical Mask of Dionysus

Wondrous Item · Given by Dion


Appearance

A palm-sized golden mask on a braided leather cord — comedy face on the front, tragedy on the back — warm to the touch.

Lore

Comedy and tragedy share one cord. Dionysus lends his face to keep a show alive — and to remind the stage that gods still enjoy an uninterrupted ending.

“When the curtain falls for the last time — raise me aloft upon the stage, and the God of Theater honors his word.”

— Dionysus at Misthaven

The Laurels of Olympia

Olive Token of Nike

Wondrous Item · Unique · Given by Diaktoros


Appearance

An olive-wood disc stamped with a winged victory, warm to the touch.

Lore

Nike’s olive remembers victory that does not need a corpse. Judges and monsters alike know the stamp — when bronze goes too far, press peace to the brow.

“When bronze claims the sacred sand and the crowd screams for blood, press this olive to the false victor's brow.”

The Sleepless Queen

The Sleepless Eye

Wondrous Item · Unique · Given by Theoxena At the Castalian Spring


Appearance

A human eye, brown and entirely unclouded, set in a lens of hardened amber resin about the size of a plum. Warm. It does not track, but people keep checking.

Lore

Clue 2. History DC 16, Religion DC 15, or Arcana DC 15 : the eye is adult, human, and recent — and a Libyan queen was once granted the setting-aside of her eyes so she could rest. She set them aside the night her household changed, so she would not have to watch. It did not spare her any of it. DM note. Make the…

“She gave up her eyes so she could sleep. It did not work. Make her look.”

— Theoxena at the Castalian spring

Sinbad and the Roc of Serendib

Serendib Noon-Diamond

Wondrous Item · Unique


Appearance

A fist-sized rough diamond, warm to the touch, that flashes even under cloud.

Lore

A rough jewel that flashes even under cloud. Nest and sky both remember noon — and mercy, if shown brightly enough when a mountain-bird stoops.

“When the mountain-bird stoops for its stolen moon, flash Serendib’s noon — nest remembers sky, and sky remembers mercy.”