The Hundredfold Binding
One-Shot · 6 PCs Lvl 12 · ~3–3.5 hrs · Rhodes · 4 Heliadae · Free Briareus (CR 16)
Style: Infiltration → Lens-works rescue → Ritual shutdown |
Win: Free Briareus (Master Lock or 4 satellite locks) → 1–2 cleanup rounds
Villains: Actis (ray) · Macareus (captain) · Candalus (fever) · Triopas (siege) · Maguffin: Tenages’s Dial · QG: Electryone
"When hundred hands are pinned by jealous noon, turn Tenages’s hours against the locks — free the mountain of arms." — Tenages's Dial
Major Beats
- Electryone + Dial on Rhodes shore.
- Enc. 1: Solar automata / light geometry (skill or fight).
- Enc. 2: Fever wardens; recruit Lamprias; Master Lock intel.
- Enc. 3: Four distinct brothers; free Briareus; vow foreshadow.
Creature List
| Creature | E/M/H | Job |
| Solar Automaton | 2/3/4 | Enc1 |
| Fever Warden | 2/3/4 | Enc2 |
| Actis | 1 | Ranged / refract |
| Macareus | 1 | Captain / buffs |
| Candalus | 1 | Fever AoE |
| Triopas | 1 | Siege melee |
| Briareus | freed | CR16 cleanup |
Difficulty
| Tier | Adjust |
| As Written ★ | 6 PCs · APL 12 |
| Library Standard | 6 PCs · APL 8 — Reduce boss HP ~30–35%, strip one phase or one legendary action; minion counts −30%; Phase/Deadly language becomes Hard if present. |
| Easier | APL 10–11: use Library Standard, then remove the deadliest phase rider. |
| Harder | APL 13–15: restore full mythic pressure — extra phase or spawn; DCs +2. |
ENC 1 — Geometry of Jealous Noon
Medium · 3 Solar Automata · mirror pylons
- Non-combat: Dial group Arcana/Inv/Survival 4 before 3 (DC 14) → Long Rest.
- Combat: smash 3 pylons AC12/HP15 to shut down automata.
ENC 2 — Fever in the Lens-Works
Skill/Medium · 3 Fever Wardens · Lamprias chained
- Bluff Helios inspectors Pers/Decep DC 14 or Stealth free DC 13.
- Free Lamprias → Master Lock ID + Help on Dial Enc3.
ENC 3 — Hundredfold Binding
Hard · 4 Heliadae · Heliorbit Manacles · Briareus center
- Win: Dial opens Master Lock (action) or all 4 satellite locks (AC15/HP25; Master AC16/HP40).
- Linked Locks: Actis east, Macareus north, Candalus west (hot), Triopas south (damage-proof).
- Freed → win. Play 1–2 rounds: Storm of Hands (6 slams +14) / Shattering Roar Con DC 19.
- Vow foreshadow (not a PC summon): call when a threat “hands alone cannot number.”
THE FOUR HELIADAE
Actis the Ray CR5
Ranged controller · balcony
AC 15 | HP 82 | Dex 18
- Sun-Javelin +7 · Refract R5–6 Dex DC 14 (4d8) · Blinding Lattice · Step of Light
Macareus the Blessed Blade CR5
Captain · north stair
AC 18 | HP 97 | Str/Cha
- 2× Kopis +7 · Benediction +3 rad aura · Challenge · Banner 1/day · Parry
Candalus the Fever CR5
AoE / poison-fire
AC 14 | HP 90 | Aura 10 ft
- Fever-Rod +5 · Kiln Bloom Dex DC 14 · Copper Vapor · West lock burns 2d6
Triopas the Sundering Spear CR5
Siege melee
AC 16 | HP 102 | Str 20
- 2× Spear +8 · shove · Pillar Crack · Charge stun Con DC 15 · South lock immune to damage
BRIAREUS (FREED)
Briareus CR16 Ally
AC 18 | HP 287 | Slam +14 (3d8+9) · Storm of Hands ×6 · Roar 6d8 thunder stun DC 19
- Do not run as a kill-boss. Cleanup only, then vow + exit.
KEY ITEM / NPC
Tenages's Dial
- 1/SR: adv on one trap/navigation check.
- Enc3: action to open a lock / Master Lock (bypasses Linked Lock hindrances).
Electryone
- Motivation: Stop brothers’ binding without war on Helios.
- Secret: Engine built from murdered Tenages’s science.
Lamprias
- Recruit Enc2 → IDs Master Lock; Help on Dial.
Foreshadow
- Briareus will answer a future great threat — DM-triggered ally session, not a summon spell.
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