The Laurels of Olympia
One-Shot · 6 Players · Average Level 6 · Olympia Stadium · ~3–3.5 hrs / 3 Encounters
Style: Mythic Contest → Vault Investigation → Arena Boss |
Win: Earn contest standing; stop
Khalkotaurus (0 HP or Olive Token brow ×2) |
Setting: Misthaven mist →
immediate Olympia colosseum gates → stadium floor → understadium vault → closing ceremony.
Diaktoros (Hermes disguised) invites the party, gives the Olive Token of Nike. Judge Lykos runs heats among rival teams. Saboteurs nearly wake a bronze bull of Ares; the closing ceremony becomes a Hard boss fight.
"When bronze claims the sacred sand and the crowd screams for blood, press this olive to the false victor's brow." — Olive Token of Nike (24 words). Payoff = brow-socket on Khalkotaurus (Enc. 3).
Major Beats
- Misthaven invite — Diaktoros + Olive Token; mist → stadium gates immediately.
- Register as Mistwalkers; meet rival teams (see caps).
- Enc. 1 — Opening Contests: pick heats (skill/puzzle); combat path if fouls.
- Enc. 2 — Contested Laurel: vault puzzle + Ares cult; recruit Lea / satyrs.
- Enc. 3 — Brazen Bull: Khalkotaurus rampage; allies; token payoff.
Competing Teams (miniature caps)
| Team | Cap | Notes |
| Pride of Nemea (Leonins) | ≤6 | Captain Lea — best ally |
| Iron Tusks | ≤3 Bugbear + ≤3 Rhino Minotaur | Foul-prone |
| Wild Chorus (Satyrs) | ≤10 | Recruitable |
| Phalanx of Elis (Hoplites) | ≤10 | Law / break up brawls |
| Single Eyes (Cyclopeans) | as available | Orc-sized intelligent cyclopes |
| Labyrinth Horns (Minotaurs) | ≤8 | Charge threats |
Creature / Enemy List
| Creature | Easy | Med | Hard | Notes |
| Leonin Athlete | 2 | 3–4 | 5–6 | Enc. 1 rivals |
| Bugbear Bruiser | 1 | 2 | 3 | Iron Tusks / Enc. 2 |
| Rhino Minotaur | 1 | 2 | 3 | Iron Tusks heavy |
| Satyr Reveler | 3 | 5 | 8–10 | Recruit pool |
| Hoplite of Elis | 3 | 5 | 8–10 | Neutrals / allies |
| Cyclopean Contender | 2 | 3 | 4 | Puzzle helpers |
| Minotaur Athlete | 2 | 3 | 4–5 | Enc. 1 combat path |
| Ares Cult Saboteur | 2 | 3 | 4 | Enc. 2 |
| Khalkotaurus (Boss) | 1 adj. | 1 | 1 | HP 120 / 168 / 200 |
Difficulty Scaling
| APL | Enc. 1 | Enc. 2 | Enc. 3 |
| 4–6 | DC −2; 1 rival | 2 cultists; hint | HP 120; no LA; token ×1 ends |
| 8 ★ | Baseline | Baseline | HP 168; full LA |
| 10 | DC +2; full caps | 4 cultists + bugbear | HP 200; snipers; token ×2 |
Partial party in a contest: 1–2 PCs → 1 rival, DC −2; 3–4 → baseline; spectating PCs Aid (DC 12) once/heat.
ENCOUNTER 1 — Opening Contests
Skill Challenge · 50–60 min · combat optional | Terrain: Stadium 200×80 ft + side courts
Choose any two heats. Win = place 1st/2nd in a heat or survive a nonlethal brawl without DQ.
- Stadion: Athletics/Acrobatics DC 14, best 2-of-3 vs. rival high check.
- Discus: attack vs AC 12 or Athletics DC 15, best of 3; Nature/Survival DC 13 once → adv on throws.
- Pankration: opposed Ath/Acro to 3 degrees; nonlethal; no damaging cantrips.
- Riddle: group History/Religion/Insight DC 14 — 3 successes before 3 failures.
- Torch Relay: Ath 13 → Acro 14 → Str 13 → Perc/Surv 14; 3 strikes = loss.
- Combat path: fouls / Iron Tusks sore loss → 2 Bugbears + 1 Rhino Minotaur (or 3 Minotaurs). Nonlethal. Hoplites break up rd 3.
- Recruit: fair play → Captain Lea; Performance DC 15 → satyr later.
Resolution: Contest Victory → adv on one Enc. 2 social. Short rest in tents.
ENCOUNTER 2 — The Contested Laurel
Medium · 45–55 min | Terrain: Understadium vault 80×50 ft
True laurel stolen; flame gutters. Ares cult swaps in a construct control spike for Khalkotaurus.
- Clues: Perc/Inv DC 13 bronze trail; Insight DC 14 vs Iron Tusk; Cyclopeans Persuasion/History DC 13 (brow socket lore).
- Lock: Race → Discus → Pankration → Flame (or Lykos’s posted order). Wrong: Dex DC 14, 2d6 poison; 3 fails = alarm.
- Non-combat: Stealth DC 14 snatch; or Persuasion/Intimidation DC 15 force flee + diagram.
- Combat: 3× Ares Cult Saboteur; optional +1 Bugbear if Enc. 1 grudge. Spike flee chase Ath/Acro DC 14.
- Recruit Lea: share cult proof → Enc. 3 ally (+2 Leonins). Satyrs: Perf/Pers DC 13 after laurel returned.
- Split party: 2–3 in vault → 2 saboteurs, puzzle needs 2 successes; 1–2 investigators get 2 Hoplite escorts, DC −2.
Failure: Spike reaches idol → Enc. 3 bull starts with Furnace Breath ready.
Resolution: Laurel restored → honor boxes staging; short rest OK.
ENCOUNTER 3 — The Brazen Bull Awakens
Hard · 60–70 min · 6–9 rounds | Terrain: Arena 120×80 ft
Khalkotaurus animates. Allies fight beside PCs. Win: 0 HP or Olive Token brow press ×2 (2nd needs Help/prone).
- Token: Action adjacent → 40 force + lose LA 1 round. Second press ends animation.
- Furnace Heart: 2d6 fire in 10 ft start of turn; water trough Ath DC 13 suppresses 1 rd.
- Crowd stampede end rd 2: Str DC 13 or 2d6 + prone (outer ring).
- Persistence: bull will not level the Temple of Zeus — turns back to PCs.
Failure: Allies extract downed PCs; stadium wing ruined; sequel hook — not apocalyptic.
Resolution: Crowns + mist home (Hermes wink).
KEY ITEMS
Olive Token of Nike
- Handout (24 words): bronze sand / press olive to false victor's brow.
- Enc. 1–2: optional adv on one Contest check/event (invitation recognized).
- Enc. 3: Action adjacent → 40 force + strip LA 1 round; second press (Help/prone) ends animation.
NPC QUICK REFERENCE
Diaktoros — Quest Giver
- Motivation: Keep Games sacred; favor clever victors.
- Secret: Hermes in disguise.
- Roleplay: Winks, never confirms divinity; ushers into mist.
Judge Lykos — Hellanodikai
- Motivation: Fair heats; prevent riot.
- Secret: Suspects bronze-animation magic at vault.
- Stats: AC 12, HP 27; Insight +6; Call Foul (Recharge 5–6).
Captain Lea — Pride of Nemea
- Motivation: Win with honor; protect her six.
- Recruit: Fair Enc. 1 or cult proof Enc. 2 → Enc. 3 ally (+2 Leonins).
- Stats: AC 15, HP 78, CR 4; 3× claw +6 (1d8+4); Victory Roar 10 temp HP.
Team Caps Reminder
- Field only miniatures you own.
- Shrink heats to match who participates.
- Spectators Aid once/heat (DC 12).
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