3.5-Hour Oneshot · 6 Players · Level 8 · Wilderness Crawl → Boss Fight
Village elder Aldric Vane hires the party to stop disappearances along the forest road. A Marsh Hydra has claimed a cave deep in the wild. Aldric hands over a sealed note at session start — show it to the blind priest at the old shrine to learn the fire weakness and gain Fire Flasks.
| Creature | Easy | Medium | Hard | Notes |
|---|---|---|---|---|
| Gnoll Hunter | 4 | 6 | 7 | Enc. 1; 2 guard the bound hunters |
| Gnoll Pack Lord (Alpha) | 1 | 1 | 1 | Enc. 1; Easy: no Frenzied; Hard: Incite ASAP |
| Skeletal Hoplite | 6 | 8 | 10 | Enc. 2; Harder + Wave 2 (+4 on rd 4) |
| Skeletal Minotaur | 1 | 2 | 3 | Enc. 2; Easy HP 45 |
| Marsh Hydra | 1 (4 heads) | 1 (5 / max 7) | 1 (max 9) | Enc. 3 boss |
| Trail Hunters (Bryn & Cael) | Recruit Enc. 1 | Allies Enc. 3 · Init 12 | ||
| Old Lysander | Recruit Enc. 2 | Support Enc. 3 · Init 10 · fire coverage | ||
| Encounter | Easy | Medium (baseline) | Hard |
|---|---|---|---|
| 1 — Ambush | 4 Hunters; Pack Lord no Frenzied | 6 Hunters + Pack Lord | +1 Hunter; Incite Rampage immediately |
| 2 — Shrine | 6 Hoplites, 1 Minotaur (HP 45); no Reformation; no wave 2 | 8 Hoplites, 2 Minotaurs | 10 Hoplites (+2 HP); +1 Minotaur; Wave 2 on rd 3 |
| 3 — Maw | 4 heads; no poison condition; no Bog Lurker DT | 5 heads, max 7 | Max 9 heads; Mud Thrash 20 ft; poison on all bites |
6× Gnoll Hunter + 1× Pack Lord mid-ambush; Bryn & Cael bound by overturned cart. Win: defeat gnolls, free hunters, recruit for Enc. 3.
Baseline 8× Skeletal Hoplite + 2× Skeletal Minotaur (overview lists 10/3 for denser load). Pyrrha & Lysander shelter at outer wall. Win: clear undead; scavenge; recruit Lysander.
1× Marsh Hydra (5 heads, HP 155) at cave mouth — not surprised (Wakeful). Optional allies: hunters (init 12), Lysander (init 10). Win: reduce Hydra to 0 HP; fire on final sever turn = permanent kill.
Medium Fiend · Chaotic Evil · CR 1/2
AC 13 · HP 22 · Speed 30 ft.
Rampage. Drop creature to 0 HP with melee → move ≤½ speed + Bite as BA.
Medium Fiend · Chaotic Evil · CR 5 · 1,800 XP
AC 16 · HP 110 · Speed 30 ft.
Rampage. Same as Hunter. Frenzied (≤55 HP). Extra Spear on Multiattack.
Medium Undead · Lawful Evil · CR 1/2
AC 14 · HP 26 · Speed 30 ft.
Shield Wall. +2 AC within 5 ft. of another hoplite. Reformation. 0 HP → prone; rises next init with 5 HP unless radiant/fire/bludgeoning while prone.
Large Undead · Chaotic Evil · CR 2
AC 12 · HP 67 · Speed 40 ft.
Charge. +2d8 piercing; DC 14 STR or pushed 10 ft. and prone.
Large Monstrosity · Unaligned · CR 8 (adj.) · 3,900 XP · Boss
AC 15 · HP 155 · Heads 5 (max 7) · STR 20(+5) · CON 20(+5) · Perc +6
Head Regrowth. +2 heads per severed at end of turn (max 7) unless fire damage this turn. Multiple Heads. Adv. vs. blinded/charmed/deafened/frightened/stunned/unconscious. Reactive Heads. +1 reaction/head beyond 1st (OA only; max +4). Bog Lurker. 30 ft DT; DC 13 Dex or −10 ft. Venomous Bite. DC 15 Con or +1d6 poison + poisoned.
Medium Humanoid · Neutral Good · Bryn & Cael · Recruit Enc. 1
AC 14 · HP 38 · Init 12
Medium Humanoid · Neutral Good · NPC Ally · Recruit Enc. 2
AC 11 · HP 36 · Init 10 · Spell save DC 13
Handout · Given at session start
Text: "Fire does not merely wound — it silences. What steel severs, flame must seal. Ask the blind priest at the old shrine. He will know."
Payoff (Enc. 2): Show to Lysander → he recognizes Aldric's hand, explains: burn the stump the same turn a head is severed or it regrows; gives 3× Fire Flask; recruitment aid DC 8.
Without note/Lysander: DC 15 Nature/Arcana mid-fight (1/turn) to discover fire weakness.
Improvised Weapon · From Lysander (note shown)
Clay flask of marsh-pitch fat + striker-wick. Shatters; sticky flame.
Scavenge · Collapsed altar (inner courtyard)
Gaze deflection via reflection. Bonus action to angle at reflective surfaces (DC 14 Sleight of Hand). Location unlocked via Pyrrha (DC 14 Persuasion / rescue).
Scavenge · Cracked urn near cave steps
Throw range 20 ft.: target speed halved; disadvantage on next save vs. breath effects. Pyrrha reveals location (DC 14 Persuasion).
From Lysander · Freely given if party enters cave
While worn: blindsight 15 ft.; immune to gaze-based effects. Lysander carries them; offers freely if told the party intends to enter (or with note path).
Scavenge · Dead adventurer, outer wall
Find with DC 14 Investigation. Reverses petrification (<24 hrs) over 1 minute.