Troy's Hollow Gift
A level 8 siege infiltration about what victory is allowed to cost.
Style: Siege heist with double agents, civilian stakes, and a construct payload.
Win: Place or sabotage the wooden colossus to end the siege on the party's chosen terms without razing Troy as the victory condition.
Lose: The colossus becomes an excuse for massacre, the party is named as the betrayal, and both armies learn the wrong lesson.
Maguffin: Cedar Heart-Key · Ally: Cassandra, Unbelieved Witness · QG: Sinon, Professional Survivor
"A palm-sized cedar horse opens at the belly. Inside are two maps: one for entry, one for evacuation."
Major Beats
- Sinon makes the plan sound simple because he has hidden every consequence.
- Cassandra offers truth without the comfort of certainty.
- The colossus is a tool; the betrayal is deciding people are only terrain.
- The final turn of the heart-key defines what kind of victory survives the song.
Difficulty
| Tier | Adjust |
| As Written ★ | 6 PCs · APL 10 |
| Library Standard | 6 PCs · APL 8 — Dial back: reduce boss HP ~20–25%, cut one legendary action option or recharge breath to 6 only; Favor/track thresholds −1 where present; skill DCs −1. |
| Easier | APL 8–9: use the Library Standard (6×L8) box, then shave one more minion wave. |
| Harder | APL 11–12: boss HP +20%; +1 legendary; Favor/track +1 to win. |
ENC 1 — The Gift at the Ditch
Enc 1: Siege Heist Briefing · ~45 min · Greek siege ditch, abandoned altar, horse scaffolds, messenger tunnels.
- Non-combat path: gather terms from three factions with Insight, Deception, or History.
- Use the Cedar Heart-Key to discover the colossus has more modes than Sinon admits.
- Recruit Cassandra by honoring her warning or preserving the evacuation map.
- Choose a branch: plant, sabotage, delay, or convert the hollow gift.
ENC 2 — Inside the Wall's Shadow
Enc 2: Infiltration and Civic Choice · ~60 min · Gate plaza, inspection ramp, refugee lane, shrine balcony, hollow horse interior.
- Non-combat path: 6 stealth or social successes before 3 alarm failures.
- Spend successes to open civilian exits, hide raiders, or plant sabotage charges.
- Cassandra can identify which omen is fake and which alarm is real.
- If the party treats Troy as already doomed, Greek Raiders act with advantage in Encounter 3.
ENC 3 — The Belly Opens
Enc 3: Hard Construct Payoff · ~90 min · Gate court, colossus belly, winch towers, civilian alleys, fire buckets.
- Hard fight: the colossus shifts modes between stealth payload, gate ram, and evacuation crane.
- Maguffin payoff: insert the Cedar Heart-Key to select or lock the construct's final mode.
- Branching win: plant, sabotage, expose, or evacuate, but razing Troy is not the win.
- Every spared watch squad or rescued civilian creates a witness who can refute betrayal.
NPC / ALLY
Sinon, Professional Survivor
- Get the colossus through Troy's gates and make sure someone else owns the moral stain if it goes wrong.
- He will not enter the horse himself; he always keeps one exit and one scapegoat prepared.
Cassandra, Unbelieved Witness
- Recruit Enc. Encounter 1 or 2: Listen without asking her to prove the curse, protect a civilian route she names, or admit the plan may be wrong.
- AC 14 · HP 58 · Ritual dagger +6 to hit, 1d4+3 piercing; prophecy imposes disadvantage once.
Remember
- Place or sabotage the wooden colossus to end the siege on the party's chosen terms without razing Troy as the victory condition.
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