Wings Over the Wine-Dark Sea
One-Shot · 6 Players · Level 8 · ~3–3.5 hrs · Trireme Naval · Harpies / Sirens / Jelly-witches
Style: Aerial → Charm → Aberrant Boss |
Win: Defeat Fog-Mother Lampetia (0 HP or sink fog-skiff + Conch pulse while she is aboard)
Ship: Main 40×50 + bow 15 + stern 25 = 90 ft · center mast · 15 ft ram · optional 2nd ship fog-skiff (30×15). Entirely shipboard.
"When wings blot the sail and the sea begins to sing, breathe this shell — deafness is mercy, and mercy is a blade." — Conch of Relative Silence
Major Beats
- Mist-trireme: Thetis-touched envoy + Conch maguffin.
- Enc. 1: Harpies dive the sail (3 sections AC 11 / HP 15).
- Enc. 2: Sirens (Mermaids) + merman consorts — song vs. steel / skill path.
- Enc. 3: Fog-skiff; Lampetia + jelly-witches + harpies.
Creature / Enemy List
| Creature | Easy | Med | Hard | Mini |
| Harpy | 4 | 6 | 8 | ×10 |
| Siren (Mermaid) | 2 | 3 | 4 | ×4 |
| Consort (Merman) | 1 | 2 | 3 | ×3 |
| Jelly-Witch | 2 | 3 | 4 | Jelly caster ×5 |
| Lampetia (Boss) | 1 adj | 1 | 1 | Boss jelly staging |
| Sea Spirit (optional) | 0–2 | 0–3 | 0–5 | ×5 |
Difficulty Scaling
| Tier | Adjust |
| Easy | Enc1: 4 harpies · Enc2: 2 sirens · Enc3: Lampetia HP 120, no LA, 2 witches |
| Medium ★ | As written |
| Hard | Enc1: 8 harpies · Enc3: +1 witch; Lampetia LR 3; Dirge recharge 4–6 |
ENC 1 — Talons on the Sail
Medium · ~40 min · 6 Harpies · Sail 3× (AC11/HP15)
- Luring Song Wis DC 11 (crew first). Climb rigging Ath DC 12 (½ cover).
- Non-combat: Performance DC 14 shoo 2 harpies once.
- ≥1 sail survives → Long Rest; all destroyed → Short Rest (row).
- Partial crew (2–3 PCs): 3 harpies; sail HP 10.
ENC 2 — The Sea Begins to Sing
Skill / Medium · ~50 min · 3 Sirens + 2 Consorts
- Siren Song Wis DC 14. Overboard Ath DC 13 to climb ram/oar-ports.
- Non-combat group challenge: 4 successes before 3 failures (Performance/Religion/Conch, DC 14) → sirens withdraw + Fog-Mother clue.
- Conch: 10 ft auto-succeed song saves 1 round (1/SR).
- Spare siren + Persuasion/Performance DC 14 → Enc3 Insight adv vs illusion fog.
ENC 3 — Fog-Mother Lampetia
Hard · ~60 min · Lampetia + 3 witches + 2 harpies · fog-skiff
- 2nd ship 30×15 grappled (3 lines AC12/HP10). Skiff HP 50.
- Win: Lampetia 0 HP or sink skiff while she is aboard + Conch finale pulse.
- Dirge Wis DC 15 (16 with siren nearby). LA: tendril / drift / call wings.
KEY ITEM / NPC
Conch of Relative Silence
Wondrous Item (maguffin)
- 1/SR: you + allies ≤10 ft auto-succeed song saves until end of your next turn.
- Finale once: witches/sirens Con DC 15 lose song/concentration 1 rd; 20 thunder to Lampetia ≤30 ft.
Thetis-Touched Envoy
- Motivation: Stop siren-queen song before next convoy dies.
- Secret: Song amplified by jellyfish-fog witches bound to the queen.
Ship Reminder
- 40×50 +15 +25 = 90 ft · ram 15 ft · ≤2 extra ships · fog-skiff optional Enc. 3.
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